I've had that problem also when one item was missing from the library. This can 
happen when you use a class from an fla into another fla and that class is 
referencing a library item in the other fla but you forgot to copy that item in 
your new fla's library.


BLITZ | Patrick Matte - 310-551-0200 x214
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
Sent: Wednesday, July 23, 2008 11:32 AM
To: Flash Coders List
Subject: Re: [Flashcoders] You cannot debug this SWF because it does not 
contain any Actionscript

Welcome to the seedy underbelly of Flash development.

What you've got here is the case of a corrupted library item.  It happens
sometimes and there's only one thing you can do about it.

Not too long ago, my team inherited a Flash 8 file with a corrupted library item
that was so terribly corrupted, the Flash 8 file would only open in Flash CS3 on
an old G4 Mac running OSX Jaguar.  Yes, it was that specific (We assumed that
the original file was probably built on that system spec).  It would not open in
Windows Flash 8 or CS3, it would not open on any Mac Flash 8 or CS3 running a
version of OSX higher than Jaguar.

What we had to (and you have to) do is go through your library symbols one by
one, deleting each one until you find the sucker, and then replacing it if need
be.  Thankfully, you can open your file directly.  We had to open the file in
Flash CS3 (which is bloated and slow) on that slow old Mac with 256MB RAM,
delete a symbol, save as a new Flash file, copy said file to the network drive,
and try to open it from another computer, rinse repeat, until we found the
graphic that was causing it.  It took us a few hours.

Good luck!
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