Cedric, Ian,
Again, many thanks for your time, and looking into this for me.
It looks like this did this trick...
The audio file in the inner SWF was and .mp3, and had been imported
into the library.
I checked the export settings in the properties, and it "Compression"
setting was "Default."
So, I tried changing that to MP3.
Also, I looked closely at the Publish settings...
There, you can choose the Compression setting for "Audio stream" - I
set that to MP3 also.
The, republished the movie, and voila! I worked!
Sorry if this was as obvious as the nose on my face, but I don't know
much about working with sounds in Flash, and compression settings.
Have a great evening!
Cheers,
Matt
On Wed, Aug 6, 2008 at 4:46 PM, Cedric Muller <[EMAIL PROTECTED]> wrote:
> Yep right :S
> and what if you put a 'stop' audio event (with the sound you want to stream)
> in a keyframe *previous* to the 'sync=Start' event ?
> In essence, if your sequence (timeline + audio sync) start at frame 3, you
> could put a keyframe at frame 2 with event 'stop' and the sound you want. I
> don't really know what is happening here, but my idea is to force flash to
> fully init the sound before it starts on playing your timeline. As Ian
> pointed out, the sound seems not fully loaded.
>
> then:
>
> function onLoadInit(target_mc:MovieClip):Void {
> target_mc.play();
> }
>
>
> you could maybe add a 'stop();' in the first frame of your loaded SWF. And
> modify the onLoadInit to:
>
> function onLoadInit(target_mc:MovieClip):Void {
> target_mc.gotoAnPlay(3);
> }
>
> so, in conclusion:
> first frame of your loaded SWF: stop();
> 2nd frame of your loaded SWF: audio event : 'sync=Stop'
> 3rd frame of your loaded SWF: the beginning of your 2'700 frames animation
>
>
> hth :S
> Cedric
>
>
>
>> Cedric,
>>
>> Many thanks for the suggestion.
>>
>> However, the audio track for the inner SWF is a voiceover, that must be in
>> sync with the movie. It seems like "sync=Start" means that the audio
>> starts
>> playing, and continues regardless of which frame is showing in the
>> timeline.
>>
>> With "Sync=Stream", the audio track and the frame playhead move in
>> lockstep,
>> which is what I need. Unfortunately, it seems to have this ugly
>> side-effect...
>>
>> Cheers,
>> Matt
>>
>> On Wed, Aug 6, 2008 at 3:56 PM, Cedric Muller <[EMAIL PROTECTED]> wrote:
>>
>>> what if you set the audio track event to 'start' instead of 'stream' ?
>>>
>>> Cedric
>>>
>>>
>>> All,
>>>>
>>>> More information on a question I posted earlier...
>>>>
>>>> I'm trying to load a SWF and play it inside another SWF.
>>>>
>>>> Both SWFs are targeted to use Flash Player 8, and AS 2.0
>>>>
>>>> So, in the parent, I've got code that looks like this:
>>>>
>>>> var movie_mc:MovieClip = this.createEmptyMovieClip("movie_mc",
>>>> this.getNextHighestDepth());
>>>>
>>>> var mcLoader:MovieClipLoader = new MovieClipLoader();
>>>> mcLoader.addListener(this);
>>>> mcLoader.loadClip("someothermovie.swf",movie_mc);
>>>>
>>>> function onLoadInit(target_mc:MovieClip):Void {
>>>> target_mc.play();
>>>> }
>>>>
>>>>
>>>> When I run this in the Flash IDE, it runs beautifully.
>>>>
>>>> However, when I try to play the movie in a browser, the inner movie
>>>> plays for a few frames, then just stops playing.
>>>>
>>>> So potentially relevant facts -
>>>>
>>>> - Both movies are set to run at 30 FPS
>>>> - The inner movie is about 2,700 frames long
>>>> - The inner movie has an audio track embedded on one of the layers
>>>> - The audio track has sync=Stream
>>>>
>>>> I'm definitely sure the inner movie has stopped playing - I set an
>>>> interval in the parent movie that checks the inner movie's
>>>> _currentframe, and displays it in a text field - sure enough - it gets
>>>> to about frame 25, and just stops.
>>>>
>>>> Notably - if I remove the audio track from the inner swf, the entire
>>>> thing runs perfectly, both in the Flash IDE and in a browser.
>>>>
>>>> So, i'm assuming the audio track embedded in a layer, and/or
>>>> Sync=Stream has something to do with this?
>>>>
>>>> Any advice or insight is MUCH appreciated!
>>>>
>>>> Cheers,
>>>> Matt
>>>>
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