Yes he was building components at the time, so maybe I have my wires
crossed.

Anyway, ignore the thread so far, what I would like to know is whether it's
possible to strip out methods/capabilities from flash classes - for example,
and to name a few, I don't need any of the following methods in any of my
classes that extend Sprite:

getObjectsUnderPoint
propertyIsEnumerable
areInaccessibleObjectsUnderPoint

So does anyone know if it's worth stripping down classes to the bare minimum
- for optimization and player performance.

Cheers. SJF.
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