Sorry Guys
My mistake , i fixed that. there was no problem with the timer class,
actually i am using this code in between of frames and forgot to put the
stop frame. Ir's up and running now
Thanks
Anuj

On Fri, Oct 17, 2008 at 5:15 PM, anuj sharma <[EMAIL PROTECTED]> wrote:

> Hi All
> I am trying to use timer to load 2 different swf files (having pixel
> effect).I need little pause before loading another movie. On enter frame it
> is loading DVR.swf fine and then i am starting timer to load another
> HardDisk.swf file and it is loading the 2nd movie fine but then it is not
> stopping the timer, it is puttting both the movies in repeated loop adn keep
> on laoding and unloading both of them one by one. After loading the 2nd i
> need everythign to be stopped. i I haven't used timer class ever . Can you
> guys please help me out in making this thing working .(need these 2 movies
> loading one by one after little pause.)
> Thanks a lot in advance
> Anuj
>
> /************Here's my Code**********************/
> import fl.containers.UILoader;
>
> var tBool:Boolean=false;
> var tmr:Timer = new Timer(5000);
>
> var myUILoader:UILoader = new UILoader();
> myUILoader.maintainAspectRatio=false;
> myUILoader.scaleContent = true;
> myUILoader.width=800;
> myUILoader.height=600;
> myUILoader.mouseChildren=false;
> myUILoader.source = "DVR.swf";
> myUILoader.load();
> addChild(myUILoader);
> tmr.start();
> tmr.addEventListener(TimerEvent.TIMER,loadAnother);
>
>
> function loadAnother(event:TimerEvent):void
> {
> var myUILoader1:UILoader = new UILoader();
> myUILoader1.maintainAspectRatio=false;
> myUILoader1.scaleContent = true;
> myUILoader1.width=800;
> myUILoader1.height=600;
> myUILoader1.source = "HardDisk.swf";
> myUILoader1.load();
> addChild(myUILoader1);
> if(tmr.running)
> {
>     tmr.stop();
> }
> tBool=true;
> }
>
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