Hello.. I've got a 640x480 video on a 800x600 stage.  I only want the video
to go full screen and not the other elements on the stage. I can't get the
Rectangle to work.

On Sun, Nov 23, 2008 at 1:49 PM, Cor <[EMAIL PROTECTED]> wrote:

> It does go fullscreen but it still shows the yellow part.
> These are the dimensions of your flash stage, I guess??
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Cor
> Sent: zondag 23 november 2008 22:44
> To: 'Flash Coders List'
>  Subject: RE: [Flashcoders] full screen rectangle issue
>
> Sorry, It does not work correctly.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of carlos
> varner
> Sent: zondag 23 november 2008 22:34
> To: Flash Coders List
> Subject: Re: [Flashcoders] full screen rectangle issue
>
>  Could someone take a quick look at http://venturawave.com/test.html   and
> see if you can catch why the rectangle isn't working. I commented the
> actionscript into the html.
>
>
>
>
> On Sun, Nov 23, 2008 at 9:44 AM, carlos varner <[EMAIL PROTECTED]> wrote:
>
> > Hello...  I've got flash player 9 working but no luck getting only
> > the rectangle to go fullscreen. Also unsuccessfully tried it with version
> > 10.   carlos
> >
> >
> > On Sun, Nov 23, 2008 at 9:08 AM, Hans Wichman <
> > [EMAIL PROTECTED]> wrote:
> >
> >> are you testing in the player version 9?
> >>
> >> On Sun, Nov 23, 2008 at 5:42 PM, carlos varner <[EMAIL PROTECTED]>
> >> wrote:
> >>
> >> > I keep getting full screen based on the entire stage but not my
> 640x480
> >> > rectangle. I gotta be missing something? I'm using actionscript 2 with
> >> > flash
> >> > 8 and the example at
> >> >
> >>
> http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode_03.html
> >> > thanks....   carlos
> >> >
> >> > import flash.geom.Rectangle;
> >> > goFullscreen_mc.onPress=function(){
> >> >
> >> > var screenRectangle:Rectangle = new Rectangle();
> >> >
> >> > screenRectangle.x = 0;
> >> >
> >> > screenRectangle.y = 0;
> >> >
> >> > screenRectangle.width=640;
> >> >
> >> > screenRectangle.height=480;
> >> >
> >> > Stage["fullScreenSourceRect"] = screenRectangle;
> >> >
> >> > Stage["displayState"] = "fullScreen";
> >> >
> >> > }
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> >
> >
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