You'll have to make your own threading code. ie this
var processCursor = 0;
var processLength = 10000; //example who many lines to parse
function onEnterFrame(){
if( processCursor < processLength){
processLittlePiece();
updateProgressBar();
}else{
//go to complete frame
}
}
function processLittlePiece(){
//doWorkOnProcess
processCursor++;
}
Hans Wichman skrev:
wont work
On Mon, Nov 24, 2008 at 6:36 PM, Latcho <[EMAIL PROTECTED]> wrote:
what about a functioncall every 100th loop that has to return fake data (a
true or false or anything else) to the loop?
Within that function you update the display progress
Latcho
Mac Angell wrote:
Yeah, I actually do have a huge parse that I want to show progress on,
but using ENTER_FRAME just seems like a hack. So I guess the answer to
my question is "no". Thanks everyone for the ideas!
Yikes! I don't think he actually wants the loop to take any longer
than
necessary. I'm assuming he's got some sort of computationally
expensive
operation (huge parse or something) that he wants to show the
progress. How
about subdividing your loop into more manageable chunks that get
called once
a frame?
--
-jonathan howe
-Mac Angell
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