You'll need to think of what to do at a corner intersection... a corner case, but you may need to weight one rule over another.
On Mon, Nov 24, 2008 at 3:17 PM, Rich Rodecker <[EMAIL PROTECTED]> wrote: > kris - no meant snapping ti a line created in the swf. Same idea as the > IDE, but in a swf. > hans - yeah something like that. I was hoping someone had some code flushed > out already :) > > > > > > > > On Sun, Nov 23, 2008 at 1:21 AM, Hans Wichman < > [EMAIL PROTECTED]> wrote: > > > Hi, > > > > if you iterate through the guides and you locate the one with the closest > > distance to your object, you got the closest guide. > > Now if your mouse/object is closer than 'x' pixels to the guide, set the > > object x to the guide x, otherwise set the object x to the mouse x. > > > > Is that what you are looking for? > > > > greetz > > JC > > > > On Sun, Nov 23, 2008 at 9:34 AM, kris range <[EMAIL PROTECTED]> wrote: > > > > > Are you talking about snapping to a guide you have setup in the Flash > > IDE? > > > > > > As far as I know you can't snap to that through code. You could easily > > > take a number though ( from your mouse for ex ) and use the Math class > > > to round it to a pixel or to the nearest x pixel if you knew where > > > your guide was already placed. You could as well as do some testing if > > > you wanted to snap to an invisible movieclip or sprite that was to be > > > used as a sort of "guide". > > > > > > On Sat, Nov 22, 2008 at 8:09 AM, Rich Rodecker <[EMAIL PROTECTED]> > > > wrote: > > > > no, i mean snap to a guide while your dragging an object. > > > > > > > > On Sat, Nov 22, 2008 at 7:30 AM, Piers Cowburn <[EMAIL PROTECTED]> > > > wrote: > > > > > > > >> You can do a bezier tween with something like TweenMax http:// > > > >> blog.greensock.com/tweenmaxas3/ , is that what you're after? > > > >> > > > >> Piers > > > >> > > > >> > > > >> > > > >> > > > >> On 22 Nov 2008, at 15:03, Rich Rodecker wrote: > > > >> > > > >> I'm looking for some code that can pull of 'snap to guide' in > > > >>> actionscript. > > > >>> I've found some snap to grid code, but all of them are in AS2, so > > I'm > > > >>> wondering if there might be a better way to do it in AS 3 as well? > > > >>> _______________________________________________ > > > >>> Flashcoders mailing list > > > >>> [email protected] > > > >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > >>> > > > >> > > > >> _______________________________________________ > > > >> Flashcoders mailing list > > > >> [email protected] > > > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > >> > > > > _______________________________________________ > > > > Flashcoders mailing list > > > > [email protected] > > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > > > > > > > > > > > -- > > > Kris Range > > > _______________________________________________ > > > Flashcoders mailing list > > > [email protected] > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- http://ericd.net Interactive design and development _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

