yes that's definitely close - the only difference that i can see is that i want to be able to move the pivot and have it react accordingly
thanks for the help guys a On Mon, Dec 1, 2008 at 7:48 PM, Glen Pike <[EMAIL PROTECTED]> wrote: > Hi, > > Sounds like a pendulum to me - you want to work out the angular velocity, > it's probably a good idea to start with something like below, then roughly > simulate your gravity / angular velocity enough for it to look nice: > http://www.myphysicslab.com/pendulum1.html > > If that does not work try Googling "pendulum" and "angular velocity". > > Glen > > > allandt bik-elliott (thefieldcomic.com) wrote: > >> hi guys >> >> could anyone point me in the right direction to do the following, please? >> >> I'd like an object that is dragged to correctly respond to being pulled >> around by pivoting around the point it is dragged by (also applying >> downward >> force to represent gravity) >> >> for example, if i hold a pencil lightly at one end, it will pivot around >> the >> point i am holding and swing until it comes to a rest pointing straight >> down. >> >> does anyone know of any tutorials that go into this kind of thing? >> >> thanks for your help >> a >> _______________________________________________ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> >> >> > > -- > > Glen Pike > 01326 218440 > www.glenpike.co.uk <http://www.glenpike.co.uk> > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders