yes that's definitely close - the only difference that i can see is that i
want to be able to move the pivot and have it react accordingly

thanks for the help guys
a

On Mon, Dec 1, 2008 at 7:48 PM, Glen Pike <[EMAIL PROTECTED]> wrote:

> Hi,
>
>   Sounds like a pendulum to me - you want to work out the angular velocity,
> it's probably a good idea to start with something like below, then roughly
> simulate your gravity / angular velocity enough for it to look nice:
>     http://www.myphysicslab.com/pendulum1.html
>
>   If that does not work try Googling "pendulum" and "angular velocity".
>
>   Glen
>
>
> allandt bik-elliott (thefieldcomic.com) wrote:
>
>> hi guys
>>
>> could anyone point me in the right direction to do the following, please?
>>
>> I'd like an object that is dragged to correctly respond to being pulled
>> around by pivoting around the point it is dragged by (also applying
>> downward
>> force to represent gravity)
>>
>> for example, if i hold a pencil lightly at one end, it will pivot around
>> the
>> point i am holding and swing until it comes to a rest pointing straight
>> down.
>>
>> does anyone know of any tutorials that go into this kind of thing?
>>
>> thanks for your help
>> a
>> _______________________________________________
>> Flashcoders mailing list
>> Flashcoders@chattyfig.figleaf.com
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>
>>
>>
>
> --
>
> Glen Pike
> 01326 218440
> www.glenpike.co.uk <http://www.glenpike.co.uk>
>
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to