Hi,

BitmapData class has a threshold method that does what Ashim mentioned which
if you were to go to the extreme 0 and 255 of a pixel value you'd ultimately
obtain a black and white image anyway. Main use of thresholding however is
for image processing purposes which I will not go in depth here and not
really to help save size because you won't be able to get your image back
unless you save the pixel values of the original.

I'm guessing you might mean using the ByteArray class which can be used to
store binary data and has a built-in compress method to boot.

HTH

Thanks & Best regards,
Daniel Boey


On Thu, Dec 4, 2008 at 8:00 AM, Ashim D'Silva <[EMAIL PROTECTED]>wrote:

> If you're just after the look the TweenFilterLite library has a great
> inbuilt filter. But if you actually want to convert it, I imagine you'd
> just
> run through every pixel and if the value (calculated however you'd like) is
> greater than your decided threshold, make it white, else black. I'm not
> sure
> what it will save you within flash however.
> Ashim
>
> 2008/12/4 Ian Thomas <[EMAIL PROTECTED]>
>
> > Really? Wow. Must be new additions - excellent.
> >
> > Ian
> >
> > On 12/3/08, David Hershberger <[EMAIL PROTECTED]> wrote:
> > > Also Flex supports PNG and JPEG:
> > >  mx.graphics.codec.PNGEncoder and mx.graphics.code.JPEGEncoder.
> > >
> > >  Dave
> > >
> > >
> > >  On 12/3/08, Ian Thomas <[EMAIL PROTECTED]> wrote:
> > >  >
> > >  > If you mean 'how do I encode a bitmap into an image format' e.g. PNG
> > >  > or JPEG, check out this library:
> > >  > http://code.google.com/p/as3corelib/wiki/Main
> > >  >
> > >  > which has code for both PNG and JPEG.
> > >  >
> > >  > HTH,
> > >  >
> > >  >    Ian
> > >  >
> > >  >
> > >  > On 12/3/08, laurent <[EMAIL PROTECTED]> wrote:
> > >  > > Hi,
> > >  > >
> > >  > >  How could I convert a bitmap to a binary-coded bitmap ... or
> > anything
> > >  > else
> > >  > > that will represent a binary-coded image ?
> > >  > >
> > >  > >  Thanks
> > >  > >  L
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