Now that is odd. Is 0.5 the general rule to follow or is it simply different for every object you put down?
2008/12/18 Jon Bradley <[email protected]> > > On Dec 16, 2008, at 10:49 PM, Ashim D'Silva wrote: > > I always round everything I place. That was one of the first things I >> checked. Rotated bitmaps and text often have this problem, which is fair >> enough because half pixels don't exist. >> > > Actually, they do. The native coordinate space for Flash is a twip, which > is 1/20th of a pixel. The rasterizer in Flash has to do some funky stuff > anyway with rotated content. > > There are some really annoying display bugs in Flash for this - consider a > nice vector shape that's rotated through AS very, very slowly. You'll > actually see it jump around when zoomed up. I discovered this one when > rendering content for a 1080p animation project ... so annoying. > > One of the most interesting tests is to create a rounded rectangle and add > a 1 pixel border line around it. Notice it looks funky and isn't smooth. > Position the rounded rectangle on a half pixel (+0.5 on x and y). It's all > nice and smooth again. > > cheers, > > > jon > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- The Random Lines My online portfolio www.therandomlines.com _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

