Technically, it's good practice/professional to use try-catch-finally blocks in your actionscript logic. This ensures a robust, easily debugg-able application.
However, can anyone comment if they actually use try-catch-finally or whether anyone is for or against it's use. I ask because I've received an application (which streams vidoe) that was blowing out numerous users CPUs to 100%. Upon further investigation, it appears that a netstream event is firing 20 times a second, and within the listener (listener function that is) for the event, there is a try-catch-finally block. I removed the try-catch-finally and CPU usage halved on my machine. Anyone care to comment for or against try-catch-finally and it's use. Steve. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

