Jason,
Could you elaborate please?

Point.polar( length, angle );


I have the angle (say 0 degrees). The length would then be pixels from the
center (ie. radius)?




On Tue, Mar 17, 2009 at 9:53 AM, Merrill, Jason <
[email protected]> wrote:

> In AS3, Point.polar()
>
>
> Jason Merrill
>
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> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Eric E. Dolecki
> Sent: Tuesday, March 17, 2009 9:17 AM
> To: Flash Coders List
> Subject: [Flashcoders] Intersection on circle based on angle
>
> I've done this before but can't find my file(s). I am currently googling
> but
> haven't found the answer yet (I'm sure it's out there, just need to
> rediscover it).
> I have a circle, registration at 0, 0.
> If I have an angle from it's center, I'd like to get x,y where the angle
> would intersect with the edge of the circle. I am basically drawing dots
> around the outside of a circle (think mixing console knobs with a variable
> number of detents).
>
> anyone have something handy?
>
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