*Example 1:* look at flash's line smoothing capability and how when two lines overlap new joints are made; this makes it so the curve drawing and intercept capability is not patentable because it was done before, and a developer would be doing is applying it along a 3d plane.

*Example 2:* look at a number of 2d and 3d applications and their ability to flip paths and pixels along an axis; showing that mirroring is recognized as being public domain.

*Example 3:* look at nurb surface modelling math or math for bezier curves; his math is not unique, so curve approximation via math cannot be patented.*
*
The only thing I am worried about is that the flipping and intersects are done *automatically*, and that his *gestures* may be seen as new.
.



Kerry Thompson wrote:
Anthony Pace wrote:

Good work, but not so unique his patents should hold developers back
from taking it ten steps further.

You may be right--I hope you are--but I have ceased to try to understand
U.S. patent law. If a company can patent an *idea* like plug-ins, and force
companies like Microsoft to pay up and/or use other technology, who knows
what can be patented?

<rant>Patent law is supposed to encourage innovation. The way it's being
used, at least in America these days, *discourages* innovation. Anybody with
a two-bit idea can patent it, and the onus is on others to prove prior art.
Copyright law is going the same way. In a twisted sense, I have some
sympathy for China and other countries that ignore intellectual-property
laws.</rant>

Cordially,

Kerry Thompson

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