My guess is that if it's iterating through a loop to load, I would
imagine that the loader objects are being lost in the loop by getting
de-referenced and are getting garbage collected. If this is what's
happening, you would probably have to put your loader objects in a stack
or array so they don't get de-referenced, and then do some housekeeping
to remove them once they have been loaded.
Anthony Pace wrote:
Without looking through your code:
* For alignment of the thumbnail container, you could be waiting
until after everything has loaded inside before asking it to
change it's y position.
* For the thumbs not loading properly, that could be caused by your
load order... Your downloads are racing each other. Things need
to be loaded in sequence for stability; yet, you are, if I am not
mistaken, downloading everything at once in a loop, not waiting
until one thing downloads until you go to the next; yet, in your
display, you are making it wait. Flash lets you send multiple
requests at once and does not automatically que your requests, in
the sense that only one can happen at a time; therefore, if
something needs to load in sequence, you need to put safeguards in
your code to ensure that things get loaded in order of priority.
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