Ah! The scale mode = 'none' did it. Thank you Mr Pace. On Thu, Jun 4, 2009 at 6:51 PM, Anthony Pace<[email protected]> wrote: > //using your co-ordinates, this works fine, with no weirdness that I can see > > this.graphics.lineStyle(1,0x333333,1,true,'none'); > this.graphics.moveTo(4,0); > // no need for this.graphics.lineTo(4,0); because you are already > there > this.graphics.lineTo(0,4); > this.graphics.lineTo(0,11); > this.graphics.lineTo(8,11); > this.graphics.lineTo(8,4); > this.graphics.lineTo(4,0); > > John Giotta wrote: >> >> This is probably a well known issue, but I'm probably out of the loop. >> >> I'm drawing a rather small shape with the draw API, but I'm getting >> odd pixel points. >> My shape: >> (4, 0), (0, 4), (0, 11), (8, 11), (8, 4), (4,0) >> >> Its basically a square with a steeple top. When drawn, the line from >> 8, 4 to 4,0 actually looks like it starts from 7, 3 giving me a offset >> in my angle. >> >> Anyone know why this is? >> _______________________________________________ >> Flashcoders mailing list >> [email protected] >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >
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