John,

I just ran into this issue yesterday. You need to set the blendMode on the textfield so it will force the player to render system fonts to its own layer:

textField.blendMode = BlendMode.LAYER;

Alan


Howdy all,

Does anyone know of a solution to doing an alpha Tween on a movieclip that
contains dynamic text field.

This is AS2 & CS3. I attach a linked mc from the library, populate that text field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is stored in a linked font symbol in my library. It attaches, populates and functions fine,
but the _alpha Tween has no effect on the mc.

Any suggestions?


Thanks in advance for any advise,
John

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