John,
I just ran into this issue yesterday. You need to set the blendMode
on the textfield so it will force the player to render system fonts to
its own layer:
textField.blendMode = BlendMode.LAYER;
Alan
Howdy all,
Does anyone know of a solution to doing an alpha Tween on a
movieclip that
contains dynamic text field.
This is AS2 & CS3. I attach a linked mc from the library, populate
that text
field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is
stored in a
linked font symbol in my library. It attaches, populates and
functions fine,
but the _alpha Tween has no effect on the mc.
Any suggestions?
Thanks in advance for any advise,
John
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