Hi Michael Keep in mind that Flash CS3 was released in conjunction with Flash Player 9r45 (9,0,45,0). I can't recall all the differences. But there are certain events such as the ADDED_TO_STAGE/REMOVED_FROM_STAGE event that didn't make it in till at least 9r28. I also believe that 9r28 was the first release that supported all the various OSes and processors including Vista, Mac Intel. There were separate releases that added these features/OS support, but if need to set a minimum target for your content then don't go any further back then 9r28 and if you are using any of the Flash CS 3 features and components, you can't reliably support prior to 9r45 (without a lot of compatibility testing).
Sincerely Mark R. Jonkman ----- Original Message ----- From: "Michael Mendelsohn" <michael.mendels...@fmglobal.com> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com> Sent: Thursday, June 11, 2009 10:03:55 AM GMT -05:00 US/Canada Eastern Subject: [Flashcoders] swf doesn't work Hi list... [CS3, dev machine has FP10 installed] I have a swf rendering problem on the pc. Two people are viewing my swf with player 9,0,16,0. When the swf initializes, there are a series of animations that occur where sprites are faded in on the stage. These two people only see the last sprite fade in, without seeing all the other sprites accumulate on the stage. My gut tells me it's a player version issue somehow. I am not sure why they aren't seeing it correctly. I'm publishing for 9, but I'm not sure if it's publishing a 9 build higher than 9,0,16,0. I target 9,0,16 in the html. I'm really puzzled. Thanks for any advice, - Michael M. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders