Latcho wrote: > I'd suggest you first get down in audio math and algorithms and indeed FFT. > If you're done with that... choose whatever language you like and > preferably a faster one then AS3.
AS3 may be fast enough. Its math classes are compiled to native code, and the loops will likely be compiled by the JIT compiler. Take a look at <http://www.noteflight.com> to see what can be done with music in real time, using AS3. I do believe the sounds are generated in real time using FFT. Cordially, Kerry Thompson _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders