Latcho wrote:

> I'd suggest you first get down in audio math and algorithms and indeed
FFT.
> If you're done with that... choose whatever language you like and
> preferably a faster one then AS3.

AS3 may be fast enough. Its math classes are compiled to native code, and
the loops will likely be compiled by the JIT compiler. Take a look at
<http://www.noteflight.com> to see what can be done with music in real time,
using AS3. I do believe the sounds are generated in real time using FFT.

Cordially,

Kerry Thompson

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to