hey glen
thanks for the response
i've adjusted the layout to include another textfield with a quantity
number in the form and for some reason the order seems to have sorted
itself out - i've proved this by colouring the _tfItem field and the
button overlay like i did before. I haven't changed the order or any
of the spelling but it's okay now.
Really not sure what it was but i do appreciate your time
best
a
On 10 Aug 2009, at 09:20, Glen Pike wrote:
Have you tried disabling the TextField's mouse input? mouseEnabled =
false or something. You can also set mouseChildren = false on a
container to switch off inputs for all the child sprites.
Glen
Allandt Bik-Elliott (Receptacle) wrote:
hey guys
this is probably a silly bug but i've got a very strange occurance
i've got a method that is supposed to create a textfield with an
invisible button on top but, even tho the traces come out
correctly, i can't seem to stop the textfield obscuring the button
if they're added to the same sprite. I'd rather know why that was
rather than simply creating another sprite to sit the button in
here's the method
private function createItem():void
{
var w:Number = _nWidth - (BasketItem.PADDING * 2);
_tfItem = AssetFactory.createTextField(0, 0,
w, 20);
_tfItem.autoSize = TextFieldAutoSize.LEFT;
_tfItem.wordWrap = true;
_tfItem.x = BasketItem.PADDING;
_tfItem.background = true;
_tfItem.backgroundColor = 0xFFFFFF;
_sprHitArea =
AssetFactory.createButtonOverlay(0, 0, _nWidth);
_sprHitArea.addEventListener(MouseEvent.CLICK,
itemClickHandler, false, 0, true);
_sprItemLayer.addChild(_tfItem);
_sprItemLayer.addChild(_sprHitArea);
trace("i" +
_sprItemLayer.getChildIndex(_tfItem)); // traces as i0
trace("ha" +
_sprItemLayer.getChildIndex(_sprHitArea)); // traces as ha1
}
the AssetFactory.createTextField method is here - AssetFactory is a
static class that i use to create a lot of the common items
throughout my ria
public static function createTextField(nX:Number = 0,
nY:Number = 0, nWidth:Number = 100, nHeight:Number = 100):TextField
{
var tf:TextField = new TextField();
tf.x = nX;
tf.y = nY;
tf.width = nWidth;
tf.height = nHeight;
tf.multiline = true;
tf.embedFonts = true;
tf.selectable = false;
tf.antiAliasType = AntiAliasType.ADVANCED;
tf.sharpness = 200;
tf.styleSheet = SiteData.instance.cssStyle;
return tf;
}
and here is the AssetFactory.createButtonOverlay method
public static function createButtonOverlay(nX:Number = 0,
nY:Number = 0, nWidth:Number = 100, nHeight:Number = 100):Sprite
{
var sp:Sprite = new Sprite();
sp.graphics.beginFill(0xff9900, 0);
sp.graphics.drawRect(nX, nY, nWidth, nHeight);
sp.graphics.endFill();
sp.buttonMode = true;
return sp;
}
i've set the background of the textfield to white and the button
overlay to orange so i can see what is overlapping what and the
white seems to be on top of the orange even though their indices
indicate that the textfield is below the button
i'm very confused about this as it's a fairly simple operation
thanks in advance
a
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