My guess is that you can't see the difference in this line: mcBanner2._rotation=-3;
try mcBanner2._rotation=-30; to see if it rotates at all. And to rotate constantly you need to create a function which runs continuously with onEnterFrame or timer. HTH Cor -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Isaac Alves Sent: woensdag 2 september 2009 23:59 To: [email protected] Subject: [Flashcoders] smoothly rotating a dynamic loaded image with AS2 Hello list, i-d like to smoothly rotate an image loaded in an as2 swf file. no tween, just rotate and leave it there. it doesn´t work. i´ve tried lot of things and no success. actually i-m used to as2, i don´t understand as2 very well..... here is the code: mcBanner2.loadMovie(linksBanners[1]); var bitmap:BitmapData=new BitmapData(mcBanner2._width,mcBanner2._height,true,0); var charObj:Object=new Object(); charObj.rotation = -3; var angle_in_radians = Math.PI * 2 * (charObj.rotation / 360); var rotationMatrix:Matrix = new Matrix(); // rotationMatrix.translate(-16,-16); rotationMatrix.rotate(0.1); // rotationMatrix.translate(16,16); var rectangleTrans:Transform = new Transform(mcBanner2); rectangleTrans.matrix = rotationMatrix; var myColorTransform:ColorTransform = new ColorTransform(0, 0, 1, 1, 0, 0, 255, 0); var myRectangle:Rectangle = new Rectangle(0, 0, 100, 80); var smooth:Boolean = true; bitmap.draw(mcBanner2,rotationMatrix, myColorTransform, "normal", myRectangle, smooth); // mcBanner2._rotation=-3; // this doesn´t work. mcBanner2.attachBitmap(bitmap,100,"auto",true); mcBanner2._xscale=100; mcBanner2._yscale=100; _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

