hi jason

I'll search a little more, but know that FP 9 has some audio bugs makes me feel better some way, also if I do it in as3 and the user has FP9 I believe that the bug will persist.

thanks,
rodrigo.

----- Original Message ----- From: "Merrill, Jason" <jason.merr...@bankofamerica.com> To: "Rodrigo Augusto Guerra" <rodr...@alumni.org.br>; "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
Sent: Wednesday, September 23, 2009 10:26 AM
Subject: RE: [Flashcoders] audio pause/resume problem


There were some bad bugs with audio in FP9.x which were fixed in FP10.
I don't know if this was one of them, but one of the bugs was that audio
would keep playing in a loaded .swf and wouldn't unload even if the .swf
was unloaded.  I don't know if this is related or not, but thought I
would throw it out there.  The fact that it works fine for you in FP10
but not FP9 is suspicious.

// btstop.onRelease = function(){

And you're using AS2?  Hmmm... I would at least consider doing this in
AS3 if possible.

Jason Merrill

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