Oops - forgot to include the thread I mentioned...

http://www.actionscript.org/forums/showthread.php3?t=139754

C: 

-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of matt
stuehler
Sent: Friday, 9 October 2009 8:47 AM
To: Flash Coders List
Subject: [Flashcoders] Flash CS3 IDE reverting "Use Device Fonts" back
to "Anti-alias for animation"

All,

Apologies in advance... this is a very specific question that's not
exactly about programming. Rather, a problem I'm having when programming
in the Flash CS3 IDE.

Here's the issue.

Occasionally, when I'm working on an application that uses very small
fonts, I find that I get better results if I use device fonts rather
than anti-aliased fonts.

(I know I can use bitmap text or a bitmap font, but I find that the
kerning in these fonts is pretty crappy, and device fonts usually render
better).

However, I notice that SOMETIMES, if a save an FLA that uses Static Text
fields with the "Use Device Font" setting, the next time I open Flash to
edit the file, all of those fields have reverted back to "Anti-alias for
animation."

Strangely, this does not happen with text fields that are set to
"Dynamic Text" or "Input Text".

This is hugely frustrating... I typically have to go through my entire
FLA and manually reset every static text field back to "Use Device
Fonts".

This doesn't affect the compiled SWF - once compiled, the fonts stay the
way they should. It ONLY affects the FLA.

Many thanks in advance for any advice or insight.

Cheers,
Matt Stuehler
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