I'm trying to get some thoughts on how the best way to do this is. I am adding some dynamic strokes on things, and right now I'm using the trick of adding a GlowFilter to sprites to create a stroke around objects (by setting the strength at about 8 i believe). Its seems like a bit of a hack, so I started thinking about how I could make something faster, but was stumped. It seems that there is essentially no functional difference between a GlowFilter and a StrokeFilter, except the threshold, ie. strength. Is this correct?
Thanks, Chris Hill _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

