Try:
gameMenuBtn.focusRect = false;
----- Original Message -----
From: "Paul Steven" <[email protected]>
To: "'Flash Coders List'" <[email protected]>
Sent: Wednesday, December 02, 2009 11:51 AM
Subject: RE: [Flashcoders] Prevent space button passing click event tobutton
(as3)
Thanks for the replies.
When you say "buttons are meant to be pressed like that" - do you mean that
it is standard practice to use the tab key to move between buttons and then
use the SPACE key to click it?
You are correct in assuming I have a game where there is a button on the
interface that allows the user to quit the game.
I have the following code on this button:
gameMenuBtn.addEventListener(MouseEvent.CLICK, clickGameMenuButton);
function clickGameMenuButton(event:MouseEvent) {
gotoAndStop("splash");
}
I was hoping there was just a simple way to prevent the SPACE key from
virtually clicking this button. I still want the user to be able to click it
with the mouse.
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