Thanks Glen, maybe that will do the trick. I've got the this.stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE line in there because there are inputs and other interactions needed. But I might just try the plain FULL_SCREEN and see what happens.
Tony -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike Sent: January 8, 2010 10:38 AM To: Flash Coders List Subject: Re: [Flashcoders] AIR configuration file I have always used this in my kiosk apps - whether they run in AIR or from a SWF they seem to behave. if (false == _env.isBrowser()) { fscommand("fullscreen", "true"); this.stage.displayState = StageDisplayState.FULL_SCREEN; } It seems to work okay because it't not in the browser and not restricted by the "have to press a button" rule. Tony Fairfield wrote: > Does anyone have experience with custom application descriptor files and > AIR? I'm using Flash CS4 to create an AIR application, and am unable to > use a custom application descriptor file with it when I generate the > program. I have based mine on the Adobe sample, and used the online > Adobe tutorial - which makes it all seem very simple as is the way of > all tutorials - to confgure it, but I keep getting errors (syntax usage > errors with no indication as to what they might be, can't find an icon > and indicating it is missing from a folder I have not identified as the > icon folder) even when I use the simplest application descriptor file > straight from the Adobe tutorial. I've even got the damn O'reilly AIR > 1.5 Cookbook which is equally useless. There seems to be virtually > nothing out there describing some of the errors I've had, and I can't > begin to enumerate them. But here's one as an example: my xml node for > the icons is straight from the sample and is > > > > <icon> > > <image16x16>icons\AIRApp_16.png</image16x16> > > <image32x32>icons\AIRApp_32.png</image32x32> > > <image48x48>icons\AIRApp_48.png</image48x48> > > <image128x128>icons\AIRApp_128.png</image128x128> > > </icon> > > > > However, an error is thrown telling me that it could not find the icon > in a folder called "AppIconsForAIRPublish", not "icons". I even tried > creating a folder with this name and copied the icons into it, but found > that it was automatically deleted upon publishing and the same error > thrown. > > > > I wouldn't bother with any of this customization but for the fact that > my application needs to be full screen (it's a kiosk program) and AIRs > idea of full screen still shows the chrome. Flash, of course, eliminates > the bar at top with the min,max and restore buttons so that the > interface is clean when full screen. No idea why AIR does it > differently. > > > > If anyone could even simply point me to some half-decent documention out > there for AIR using Flash, it would be greatly appreciated. > > > > Tony > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders