Hi list...

I'm looking for a physics engine recommendation.  I've never used one before.  
I have to demonstrate essentially a particle system in a tray that gets shaken 
and the particles spill out of the tray.  I need to control the properties of 
the particles so that with two different examples using the same magnitude of 
shake, in one example, the particles spill out a lot, and the other where the 
particles don't spill out much at all, like they're more stuck together.

I'm sure it's possible, but I've never worked with physics before.

Any advice is appreciated.

Thanks!
- Michael M.

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