not to throw you off or anything but you can use the playhead time of
the video as well w/o cue points. If you are getting any stats from
the video then I would just get this from there.

On Wed, Mar 3, 2010 at 3:04 PM, Karl DeSaulniers <[email protected]> wrote:
> Hi Gus,
> I have this code for mine, and its AS2, but maybe it can help steer you in
> the right direction.
>
> var currentCuePoint:String;
> var isPaused:Boolean = false;
> var listenerObject:Object = new Object();
>
> listenerObject.cuePoint = function(eventObject:Object):Void {
>        currentCuePoint = eventObject.info.name;
>        pauseVideo();
> }
>
> myVideo_mc.myVideo.addEventListener("cuePoint", listenerObject);
>
> function pauseVideo():Void {
>        isPaused = true;
>        myVideo_mc.myVideo.pause();
> }
>
> Karl
>
>
> On Mar 3, 2010, at 10:42 AM, Gustavo Duenas wrote:
>
> help!!! the events are not working the way they were supposed on the
> tutorial, the first cue point should be always at 0? becuae I have it with
> other value.
>
> Gus
> On Mar 3, 2010, at 11:01 AM, Gustavo Duenas wrote:
>
>> I did use the adobe media encoder, I have 3 cuepoints cp1 cp2 and cp3
>> those are events,
>>
>> here is my as and I don't know why this is not working;
>>
>> import fl.video.MetadataEvent;
>> import fl.video.VideoEvent;
>>
>>
>>
>> miMovie.addEventListener(MetadataEvent.CUE_POINT, cp);
>> function cp(e:MetadataEvent):void {
>> trace("start");
>>   if (e.info.name=="cp1") {
>>       trace("we are cp1");
>>   }
>>   if (e.info.name=="cp2") {
>>       trace("we are cp2");
>>   }
>>        if (e.info.name=="cp3") {
>>       trace("we are cp3");
>>   }
>>
>> }
>> On Mar 3, 2010, at 10:11 AM, Sam Brown wrote:
>>
>>> you can embed cuepoints in the flv and listen for them to cue events.
>>> Most
>>> reliable way to embed them is via the Adobe Media Encoder
>>>
>>> one way to access them is like:
>>>
>>> import fl.video.VideoEvent;
>>> import fl.video.MetadatEvent;
>>>
>>> myVid.addEventListener(MetadataEvent.CUE_POINT, doThis);
>>> function doThis(e:Event):void{
>>> }
>>> ...
>>> On Wed, Mar 3, 2010 at 9:45 AM, Gustavo Duenas <
>>> [email protected]> wrote:
>>>
>>>> it might start automatically
>>>>
>>>> Gus
>>>> On Mar 2, 2010, at 8:34 PM, Nathan Mynarcik wrote:
>>>>
>>>> Or, you could trigger a timer when it starts and when it hits 45 seconds
>>>>>
>>>>> call your function.
>>>>>
>>>>> Are your users pressing play or does it start automatically?
>>>>>
>>>>>
>>>>> ------Original Message------
>>>>> From: Gustavo Duenas
>>>>> Sender: [email protected]
>>>>> To: Flash Coders List
>>>>> ReplyTo: Flash Coders List
>>>>> Subject: [Flashcoders] web video
>>>>> Sent: Mar 2, 2010 6:40 PM
>>>>>
>>>>> Hi coders I know that I can control  a flv from as3, but there is a
>>>>> way to do the opposite?
>>>>> I mean I have a video (flv) in one movie clip, when the video reaches
>>>>> the second 45, can I trigger an event?
>>>>> is that possible?, if so there is a tutorial pointing to that in  the
>>>>> internet?
>>>>>
>>>>>
>>>>> Regards,
>>>>>
>>>>>
>>>>> Gus
>>>>>
>>>>> _______________________________________________
>>>>> Flashcoders mailing list
>>>>> [email protected]
>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>
>>>>>
>>>>> Nathan Mynarcik
>>>>> Interactive Web Developer
>>>>> [email protected]
>>>>> 254.749.2525
>>>>> www.mynarcik.com
>>>>> _______________________________________________
>>>>> Flashcoders mailing list
>>>>> [email protected]
>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>
>>>>>
>>>> _______________________________________________
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>>
>> _______________________________________________
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>
> _______________________________________________
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> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
>
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