On Wed, Mar 24, 2010 at 7:03 PM, Taka Kojima <[email protected]> wrote: > I'm curious as to other people's thoughts on > this in terms of good/bad practice and what the pros/cons to this approach > might be.
My thoughts are that it's OK for the very common cases which don't need the flexibility of events. Advantages of events: * multiple listeners * one listener for multiple targets/types * progress events etc. * you'll have events all over your project anyway, period. * it's what other coders are familiar with The last one's important if other devs /might/ have to work with your code. For this it will only take me a minute to look up "that strange loader class I don't know", but if you use too many of those it adds up, and at some point I won't want to play with you no more. Personally, I'll stick with events, and I don't mind them at all. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

