does this line work?

DynaBtn.addEventListener(MouseEvent.MOUSE_OVER,DynaBtnRollOverHandler(CityNum));

i wouldn't have thought it would (by using the brackets you are calling that
function straight away)

it should be

    DynaBtn.addEventListener(MouseEvent.MOUSE_OVER,DynaBtnRollOverHandler);
}

private function DynaBtnRollOverHandler(e:Event):void
{
    // handle event
}

and cityNum should be a property on DynaBtn so that you can use
(e.target as DynaBtn).cityNum
to recall the correct number

best
a

On 7 July 2010 14:40, Kerry Thompson <[email protected]> wrote:

> J.C. Berry wrote:
>
> > I wondered if I could bother you to review the code below and make
> comments
> > and suggestions.
>
> It's not bad at all, especially for your first class. I didn't go
> through all your code, but one thing jumped out at me. These lines
> might give you problems:
>
> for(var i=0;i<NumOfCities;i++){
>  CityNum = i;
>  var DynaBtn = root['city'+CityNum+'_mc'];
>  DynaBtn.gotoAndStop(1);
>
>  
> DynaBtn.addEventListener(MouseEvent.MOUSE_OVER,DynaBtnRollOverHandler(CityNum));
>  DynaBtn.addEventListener(MouseEvent.MOUSE_OUT,DynaBtnRollOutHandler);
>
> First, you are going to have only one DynaBtn variable--the last one
> declared in the for loop. Each time you create an instance, it
> overwrites the last one. Fortunately for you, it works, but it won't
> always.
>
> The second issue is adding an event listener from outside the object.
> DynaBtn.addEventListener() will add the listener to the button, but
> you won't be able to remove the listener from outside the button.
>
> Instead, you should have a DynaBtn class, and add the listener in the
> constructor. Then you can remove the event listeners when you clean
> up.
>
> This applies, of course, to all the buttons you created.
>
> Nice job overall, though.
>
> Cordially,
>
> Kerry Thompson
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