Thanks - that is doing the trick... One issue: I am doing:
var file:FileReference = new FileReference(); var jpgSrc:BitmapData = new MitmapData(mc.width, mc.height); jpgSrc.draw(mc); var jpgEncoder:JPGEncoder = new JPGEncoder(85); var jpgStream:ByteArray = jpgEncoder.encode(jpgSource); file.save(jpgStream, 'test.jpg'); The issue I am having is that the mc is not lining up with the image... the image seems to be capturing the stage at 0,0 which is only getting like the top right of the mc.... anyway to line the mc up with the jpg? ________________________________________ From: [email protected] [[email protected]] On Behalf Of Henrik Andersson [[email protected]] Sent: Monday, August 16, 2010 1:01 PM To: Flash Coders List Subject: Re: [Flashcoders] Saving MC as image Lehr, Theodore wrote: > server-side code ... save the image locally I hope that you see the issue here. Just use a FileRefference instead. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

