I would look into what "caching headers" you have set for your
downloads.
This link may help or point you in a good direction.
http://www.askapache.com/htaccess/apache-speed-cache-control.html
Best,
Karl
On Sep 13, 2010, at 7:59 AM, Jesse Warden wrote:
I want to cache sounds for an AIR mp3 player on a phone. Not sure
of all my
options.
1. Sound.load + Sound.extract
2. URLStream.load + Sound.extract + Sound.sampleData
3. Sound.load + URLStream.load
1. I load the Sound via Sound.load. When it's done via
Event.COMPLETE, I do
a sound.extract and save the ByteArray to disk. Almost works...
Problem: ByteArray is uncompressed MP3. 8 meg MP3 goes to 65
megs. That's
ok for Desktop, not ok for phone. Worse, the ByteArray doesn't
work when
you give it to a Sound.load again.
2. Sound.sampleData expects a fully loaded sound that you can feed
it bytes;
not sure how to make this work with streaming sound.
Problem: ??? how do I execute this?
3. This almost works...
Problem: Both desktop and phone seem to COMPLETELY IGNORE internet
cache; it
re-downloads the entire sound file again. On the phone it'll
actually fail
sometimes.
I think I just need to figure out #2, but unsure how... or if there
are
other options I'm completely missing. To be clear, I'm downloading
from
SoundCloud and cannot pre-package these mp3's into the installation.
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Karl DeSaulniers
Design Drumm
http://designdrumm.com
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