Hi,
I'm looking for information to help me learn how to bounce an object off
another rotated object (or irregularly shaped object). I've already got
basic collision detection working, and can bounce off straight
horizontal and vertical shapes easily enough (blocks). I'm looking for
info on doing that to an arbitrarily rotated block, or even a round
shape, in a realistic way.
I'd considered using a physics engine, but that seems like overkill in
my case - I really just need the bounce logic.
Any ideas or tutorials suggestions are appreciated. :-)
A bonus would be information that helps me do that to data that isn't on
the display list or DisplayObject derived.
Thanks,
Kevin N.
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