THANK YOU AGAIN!!! 2011/1/13 Juan Pablo Califano <califa010.flashcod...@gmail.com>: > PS: > > I mentioned that a random sort was not the best approach. > > Here's a better way to randomize an array: > > public static function shuffle(array:Array):void { > var tmp:*; > var cur:int; > var top:int; > > cur = top = array.length; > if(top) { > while(--top) { > cur = Math.floor(Math.random() * (top + 1)); > tmp = array[cur]; > array[cur] = array[top]; > array[top] = tmp; > } > } > } > > > 2011/1/13 Juan Pablo Califano <califa010.flashcod...@gmail.com> > >> Try this: >> >> function uniqueRandomInt(min:Number, max:Number, n:Number) { >> var a:Array = []; >> var i:Number = min; >> while (a.push(i++)<max); >> a.sort(function (a:Number, b:Number) { >> return Math.floor(Math.random()*3)-1; >> >> }); >> return a.slice(0,n); >> } >> >> Although a random sort is not the best means to randomize an array, it >> should work reasonably. >> >> The problem with your code was this line: >> >> Math.random()*2-1; >> >> Your sort function should return 3 diferent values (n < 1, n = 0 and; n > >> 0) as evenly distributed as possible. Math.random gives you a number that >> is great or equal to 0 and *less* than 1. It will not give you 1 back >> (0.999999999, but not 1). >> >> So if you do: >> >> Math.random() * 2 >> >> You'll either get 0 or 1 (with decimals); it's not posibble to get 2. You >> should instead use 3 as the multiplier and floor it; the result should be 0, >> 1 or 2 (this will have as much randomness as Math.random provides). Now >> substract 1 and you'll get -1, 0 or 1, which is what you want for your sort >> function. >> >> >> Cheers >> Juan Pablo Califano >> 2011/1/13 natalia Vikhtinskaya <natavi.m...@gmail.com> >> >> Hi >>> I use function that creates unique array >>> >>> function uniqueRandomInt(min:Number, max:Number, n:Number) { >>> var a:Array = []; >>> var i:Number = min; >>> while (a.push(i++)<max) { >>> ; >>> } >>> a.sort(function (a:Number, b:Number) { return >>> Math.random()*2-1;}); >>> return a.slice(0, n); >>> } >>> >>> It works fine for AS2. But for AS3 it gives always the same result >>> if I ask >>> uniqueRandomInt(1, 6, 6); I always get 4,2,3,1,5,6 >>> >>> What is wrong in this code for AS3? >>> >>> Thank you in andvance. >>> _______________________________________________ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> >> > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >
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