That was my first test.

The old FLVPlayback component supports hardware accelerated fullscreen video 
(using the Stage.fullScreenSourceRect property) but does distort the skin. It 
also provides a skinScaleMax property but that's useless since it cuts back on 
the benefits of using the hardware (skinScaleMax uses the software AND the 
hardware, depending on the value).

So I trid shrinking the controls before going to fullscreen in the FLVPlayback 
code. It worked like I expected but the controls are EXTREMELY fuzzy (nothing 
like YouTube and most definitely nothing like the Strobe Media Playback SWF.

So I'm still clueless to this day. It's like one of those things in Flash that 
I just can't seem to figure out.

--- On Thu, 1/13/11, Ben Sand <b...@bensand.com> wrote:

> From: Ben Sand <b...@bensand.com>
> Subject: Re: [Flashcoders] Fullscreen Hardware Acceleration and Video Player 
> Skins
> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
> Received: Thursday, January 13, 2011, 1:34 AM
> Using youtube, i find the controls
> are distorted, but they don't seem to
> have been blown up as big as the video.
> 
> It appears' they've shrunk the controls before they're
> attached and then
> zoomed the whole thing up.
> 
> If you can detect the size of the screen and don't mind the
> controls being a
> bit pixelated you could try that.
> 
> On 13 January 2011 16:34, David Bellerive <david_beller...@yahoo.com>
> wrote:
> 
> > Hi everyone,
> >
> > This question has been puzzling me forever. How is it
> possible, when you
> > build a video player in Flash, to have a fullscreen
> button that sends the
> > video in fullscreen mode USING HARDWARE ACCELERATION
> but without distorting
> > (scaling) the video player skin with it?
> >
> > I know it's possible because YouTube does it, and also
> the new Strobe Media
> > Playback (and associated Flash Media Playback) does
> it. I think even the
> > popular JW player does it.
> >
> > As far as I know, there's only one method to go into
> fullscreen with
> > hardware, which is the Stage.fullScreenSourceRect
> property. And that
> > property doesn't seem to allow some display objects to
> use the hardaware
> > rendering (like the video itself) and some display
> objects to use software
> > rendering (like the skin).
> >
> > What am I missing? I've looked through the Strobe
> Media Playback code ad
> > can't find anything.
> >
> > Anyone has a clue???
> >
> >
> > _______________________________________________
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> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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