hey guys i have a couple of questions regarding using the facebook api that i'd like cleared up if possible.
We're looking at settling on a set of classes to work with the facebook api. We've previously used the set up detailed in http://www.blog.elimak.com/2010/08/simple-connection-flashfacebook-using-the-new-graph-api/ and it's worked fine, although there are a couple of hacks needed to get it working locally (you need to log in and retrieve the token from the POST variables using Firebug to be able to test it). However, a bit of Googling around has shown that Adobe has it's own implementation (http://code.google.com/p/facebook-actionscript-api/) for facebook which i guess we have to assume will be kept more up to date if facebook changes their api (which almost *never *happens [/sarcasm]). That said, they seem to have swcs for desktop, mobile and web deployment and you can't test the web version locally so we'd have to put the files on an external server for testing (which is doable but a little time consuming over the course of a project) or use the desktop (air) version for testing and hope the web version works the same way (which sounds fraught) I guess what I'm asking is, have you used the adobe implementation and if so, what are the gotcha for using it please? Or would you recommend sticking with the yoz.sk implementation as we've used it before. There seems to be a lot of confusion on the intertubes so I thought I might get a more concise set of opinions here. thanks in advance Allandt _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders