You're right Kenneth. var g:Vector.<uint> = Vector.<uint>([1,2,3,4,5]); var hh:Vector.<uint> = g.slice(); var h:Vector.<uint> = g.map(mapper); var a = 5; function mapper(item:uint,ind:uint,g:Vector.<uint>):Vector.<uint>{ trace(g[ind]+30); return g; }
In this case, hh returns the vector, and h still returns null. - MM -----Original Message----- From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] Sent: Thursday, August 18, 2011 5:15 PM To: Flash Coders List Cc: Mendelsohn, Michael Subject: Re: [Flashcoders] Vector.map() What do you get for h? Kenneth Kawamoto http://www.materiaprima.co.uk/ On 18/08/2011 21:08, Mendelsohn, Michael wrote: > Hi Kenneth... > > This is working for me: > > var g:Vector.<uint> = Vector.<uint>([1,2,3,4,5]); > var h:Vector.<uint> = g.map(mapper); > function mapper(item:uint,ind:uint,g:Vector.<uint>):void{ > trace(g[ind]+30); > } > > Hope that helps, > - Michael M. > > > > -----Original Message----- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth > Kawamoto > Sent: Thursday, August 18, 2011 9:27 AM > To: Flash Coders List > Subject: [Flashcoders] Vector.map() > > Dear coders, > > Vector.map() is supposed to return a new Vector but it appears to return > nothing (undefined). Is this working for you? _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders