ok, I found something :)

Does not work:
<http://46.4.226.29/camtest/flash9/>

Works:
<http://46.4.226.29/camtest/flash9/camflash9.swf>

Difference: HTML / JS / Detection havok

hth,
Cedric

HTML 99% bad :P

> ok, here is the most basic webcam script in the world as provided by cedric
> :)
> 
> http://46.4.226.29/camtest/flash9/
> 
> this does not work in chrome v 14 on a pc or on a host of macs.
> 
> anyone?
> 
> On 19 September 2011 16:05, tom rhodes <tom.rho...@gmail.com> wrote:
> 
>> anyone got any ideas why this script is failing on so many machines?
>> 
>> 
>> 2011/9/19 Cédric Muller <flashco...@benga.li>
>> 
>>> yes, it works
>>> 
>>>> ok cheers for the testing, does the simple script work for you in a
>>> browser?
>>>> 
>>>> 
>>>> 2011/9/19 Cédric Muller <flashco...@benga.li>
>>>> 
>>>>> I don't have GoogleTalk plugin, actually I am not Google wavy, so I
>>> have
>>>>> nothing 'Google' on my mac. I don't even have Chrome installed. Just
>>> tested
>>>>> in Safari and it didn't work.
>>>>> I do get the same 'camera.muted' status with Safari (no dialog, just a
>>>>> blank white screen)
>>>>> 
>>>>> always living across the border, under the mountains :) but had a baby,
>>> a
>>>>> baby from the mountains ;)
>>>>> 
>>>>>> yeah started with basic code like that, you on a mac with googletalk
>>>>> plugin
>>>>>> installed? i think it may have something to do with that. if you look
>>> at
>>>>> my
>>>>>> code the actual attahcing of the camera is the same. on chrome 14 i
>>> get
>>>>> one
>>>>>> Camera.muted from teh status event and then nothing. no dialog or
>>>>> anything.
>>>>>> same behaviour being reported on macs (not got one here).
>>>>>> 
>>>>>> just outside rome these days man, you across the border in the
>>> mountains
>>>>>> still?
>>>>>> 
>>>>>> 2011/9/19 Cédric Muller <flashco...@benga.li>
>>>>>> 
>>>>>>> hey ya tom!
>>>>>>> 
>>>>>>> still does not work :(
>>>>>>> 
>>>>>>> did you try the following overbasic code ? (works here)
>>>>>>> 
>>>>>>> var video:Video = new Video(640, 480);
>>>>>>> var camera:Camera = Camera.getCamera();
>>>>>>> camera.setMode(640, 480, 30);
>>>>>>> video.attachCamera(camera);
>>>>>>> addChild(video);
>>>>>>> 
>>>>>>> hth,
>>>>>>> Cedric
>>>>>>> 
>>>>>>> ps: still in Roma ?
>>>>>>> 
>>>>>>>> http://46.4.226.29/camtest/
>>>>>>>> 
>>>>>>>> updated to include a dropdown of all camera's on the system, and a
>>>>> button
>>>>>>> to
>>>>>>>> kick them off with.
>>>>>>>> 
>>>>>>>> right now, if it only finds one camera it will attempt to attach it,
>>> if
>>>>>>> it
>>>>>>>> finds more than one it will wait for you to select which one you
>>> want
>>>>> to
>>>>>>> use
>>>>>>>> and then click start webcam button.
>>>>>>>> 
>>>>>>>> this fails for me in chrome v 14, and i'm told on a mac in any
>>> browser.
>>>>>>>> source below...
>>>>>>>> 
>>>>>>>> package
>>>>>>>> {
>>>>>>>> import fl.controls.Button;
>>>>>>>> import fl.controls.ComboBox;
>>>>>>>> import fl.data.DataProvider;
>>>>>>>> import flash.display.Sprite;
>>>>>>>> import flash.events.Event;
>>>>>>>> import flash.events.MouseEvent;
>>>>>>>> import flash.events.StatusEvent;
>>>>>>>> import flash.external.ExternalInterface;
>>>>>>>> import flash.media.Camera;
>>>>>>>> import flash.media.Video;
>>>>>>>> 
>>>>>>>> public class Main extends Sprite
>>>>>>>> {
>>>>>>>> private var cam:Camera;
>>>>>>>> private var video:Video;
>>>>>>>> private var combo:ComboBox;
>>>>>>>> private var dp:DataProvider;
>>>>>>>> private var butt:Button;
>>>>>>>> public function Main():void
>>>>>>>> {
>>>>>>>> if (stage) init();
>>>>>>>> else addEventListener(Event.INIT, init);
>>>>>>>> }
>>>>>>>> private function init(e:Event = null):void
>>>>>>>> {
>>>>>>>> removeEventListener(Event.ADDED_TO_STAGE, init);
>>>>>>>> // entry point
>>>>>>>> combo = new ComboBox();
>>>>>>>> combo.prompt = "Select a webcam...";
>>>>>>>> dp = new DataProvider();
>>>>>>>> var camList:Array = Camera.names;
>>>>>>>> for (var i:int = 0; i < camList.length; i++)
>>>>>>>> {
>>>>>>>> var camName:String = camList[i];
>>>>>>>> dp.addItemAt( { label:camName, data:String(i) }, i );
>>>>>>>> /*if (camName.indexOf("Google") > -1)
>>>>>>>> {
>>>>>>>> var googleCam:Camera = Camera.getCamera(i.toString())
>>>>>>>> googleCam.setMode(400, 300, 30, false);
>>>>>>>> var vid:Video = new Video(cam.width, cam.height);
>>>>>>>> vid.attachCamera(googleCam);
>>>>>>>> }*/
>>>>>>>> }
>>>>>>>> addChild(combo);
>>>>>>>> combo.x = 10;
>>>>>>>> combo.y = 10;
>>>>>>>> combo.width = 150;
>>>>>>>> combo.dataProvider = dp;
>>>>>>>> combo.addEventListener(Event.CHANGE, comboSelected);
>>>>>>>> if (dp.length == 1) attachCamera("0");
>>>>>>>> butt = new Button();
>>>>>>>> butt.y = combo.y;
>>>>>>>> butt.x = combo.x + combo.width + 15;
>>>>>>>> butt.label = "Start Webcam";
>>>>>>>> butt.width = 100;
>>>>>>>> addChild(butt);
>>>>>>>> }
>>>>>>>> private function comboSelected(e:Event):void
>>>>>>>> {
>>>>>>>> butt.addEventListener(MouseEvent.CLICK, buttClicked);
>>>>>>>> }
>>>>>>>> private function buttClicked(e:MouseEvent):void
>>>>>>>> {
>>>>>>>> cam.removeEventListener(StatusEvent.STATUS, startcam);
>>>>>>>> cam = null;
>>>>>>>> removeChild(video);
>>>>>>>> video = null;
>>>>>>>> attachCamera(combo.selectedItem.data);
>>>>>>>> }
>>>>>>>> private function attachCamera(camIndex:String):void
>>>>>>>> {
>>>>>>>> cam = Camera.getCamera(camIndex);
>>>>>>>>         if (cam != null) {
>>>>>>>> //cam.setMode(320, 240, 30, false);
>>>>>>>> cam.setMode(400, 300, 30, false);
>>>>>>>> video = new Video(cam.width, cam.height);
>>>>>>>> video.attachCamera(cam);
>>>>>>>> video.y = 50;
>>>>>>>> video.x = 10;
>>>>>>>> cam.addEventListener(StatusEvent.STATUS, startcam);
>>>>>>>> addChild(video);
>>>>>>>> }
>>>>>>>> }
>>>>>>>> private function startcam(event:StatusEvent):void {
>>>>>>>> if (ExternalInterface.available) ExternalInterface.call("alert",
>>>>>>>> event.toString());
>>>>>>>> }
>>>>>>>> }
>>>>>>>> }
>>>>>>>> 
>>>>>>>> On 19 September 2011 10:24, tom rhodes <tom.rho...@gmail.com>
>>> wrote:
>>>>>>>> 
>>>>>>>>> hey cedric if you've got code that you think 100% works on
>>> everything
>>>>>>> send
>>>>>>>>> it on and i'll put it up on the link. i thought that too :)
>>>>>>>>> 
>>>>>>>>> after googling i've found stuff about looping through character
>>> names
>>>>>>> and
>>>>>>>>> attaching google cameras to video objects offstage, or pulling out
>>> the
>>>>>>> name
>>>>>>>>> for the usb cam on a mac if on mac OS, or even just using index 2
>>> for
>>>>>>> the
>>>>>>>>> mac. all seem a bit hacky to me. this is somethign that has worked
>>> in
>>>>>>> flash
>>>>>>>>> fine for a LONG time, that now appears to be broken. what's up?
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 2011/9/19 Cédric Muller <flashco...@benga.li>
>>>>>>>>> 
>>>>>>>>>> Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14
>>>>>>>>>> 
>>>>>>>>>> Could you drop the 'if (stage) init' line ?
>>>>>>>>>> 
>>>>>>>>>> (I am asking because I have plenty of webcam examples, and they do
>>>>>>> work)
>>>>>>>>>> 
>>>>>>>>>> hth,
>>>>>>>>>> Cedric
>>>>>>>>>> 
>>>>>>>>>>> hey all,
>>>>>>>>>>> 
>>>>>>>>>>> i want to confirm that this...
>>>>>>>>>>> 
>>>>>>>>>>> http://46.4.226.29/camtest/
>>>>>>>>>>> 
>>>>>>>>>>> does not work on a mac, and in chrome 14 beta on the pc?
>>> massively
>>>>>>>>>> simple
>>>>>>>>>>> webcam example, source below...
>>>>>>>>>>> 
>>>>>>>>>>> <code>
>>>>>>>>>>> package
>>>>>>>>>>> {
>>>>>>>>>>> import flash.display.Sprite;
>>>>>>>>>>> import flash.events.Event;
>>>>>>>>>>> import flash.events.StatusEvent;
>>>>>>>>>>> import flash.media.Camera;
>>>>>>>>>>> import flash.media.Video;
>>>>>>>>>>> 
>>>>>>>>>>> public class Main extends Sprite
>>>>>>>>>>> {
>>>>>>>>>>> private var cam:Camera;
>>>>>>>>>>> private var video:Video;
>>>>>>>>>>> public function Main():void
>>>>>>>>>>> {
>>>>>>>>>>> if (stage) init();
>>>>>>>>>>> else addEventListener(Event.ADDED_TO_STAGE, init);
>>>>>>>>>>> }
>>>>>>>>>>> private function init(e:Event = null):void
>>>>>>>>>>> {
>>>>>>>>>>> removeEventListener(Event.ADDED_TO_STAGE, init);
>>>>>>>>>>> // entry point
>>>>>>>>>>> cam = Camera.getCamera();
>>>>>>>>>>>        if (cam != null) {
>>>>>>>>>>> //cam.setMode(320, 240, 30, false);
>>>>>>>>>>> cam.setMode(400, 300, 30, false);
>>>>>>>>>>> video = new Video(cam.width, cam.height);
>>>>>>>>>>> video.attachCamera(cam);
>>>>>>>>>>> cam.addEventListener(StatusEvent.STATUS, startcam);
>>>>>>>>>>> addChild(video);
>>>>>>>>>>> }
>>>>>>>>>>> }
>>>>>>>>>>> private function startcam(event:StatusEvent):void {
>>>>>>>>>>> // stuff
>>>>>>>>>>> }
>>>>>>>>>>> }
>>>>>>>>>>> }
>>>>>>>>>>> </code>
>>>>>>>>>>> 
>>>>>>>>>>> i've NEVER experienced probs with webcam before, what is going on
>>>>>>> here?
>>>>>>>>>>> 
>>>>>>>>>>> tom.
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Flashcoders mailing list
>>>>>>>>>>> Flashcoders@chattyfig.figleaf.com
>>>>>>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>>>>>> 
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Flashcoders mailing list
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>>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
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>>>>>>> 
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>>>>> 
>>>>> 
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