check out TweenMax and the bezierThrough property. if you are moving horizontally and tweening just the x though, on enterframe you can go cycle through 360° set your y based on the sine of that and an amplitude. that will do what you want too.
On 7 November 2011 18:25, Paul Andrews <p...@ipauland.com> wrote: > I'm just thinking about the best way to do this (OK, the laziest way to do > this). > > I have a MC at point A and want to tween it to point B. OK, no problem. > But really, I don't want my MC to move in a straight line, I want it to > oscillate - I guess as a damped (attenuated at both ends) sine curve along > the path between A and B. > > Before I start hurting my brain, any ready made solutions out there? > > Paul > ______________________________**_________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.**com <Flashcoders@chattyfig.figleaf.com> > http://chattyfig.figleaf.com/**mailman/listinfo/flashcoders<http://chattyfig.figleaf.com/mailman/listinfo/flashcoders> > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders