Just wondered if we could circumvent the issues with hosting and downloading playerglobal.swc by just stubbing the needed classes by using native function declarations. This way we could link against the stubbed as files and would not need to link against the swcs.
E.g. for the playerglobal flash.display.DisplayObject class we'd need to stub the API in a handmade flash.display.DisplayObject class with all properties / methods marked "native" public native function get accessibilityProperties():AccessibilityProperties public native function set accessibilityProperties(value:AccessibilityProperties):void public native function getBounds(targetCoordinateSpace:DisplayObject):Rectangle; and so on. I'm sure this should work technically. Not sure about license issues, though. Dirk.