I'm confused. TLF was one of the features that I thought was most important for the new enterprise development and I'm hearing it was an addition to the sdk not flash player. My (non rhetorical) question to the group is: what features have been added to the _player_ that we as flex developers use?
What I am getting at is: what are we losing per se with adobe focusing on gaming? I can see that flash in the browser has challenges ahead, but AIR doesn't seem to. No? Ariel Jakobovits ajako...@adobe.com 650-350-0282 On Feb 28, 2012, at 4:31 PM, Alex Harui <aha...@adobe.com> wrote: > > > > On 2/28/12 4:25 PM, "Om" <bigosma...@gmail.com> wrote: > >> >> Can Folks from Adobe shed some light on how TLF is integrated with the Flex >> SDK currently? I saw a note from an Adobe employee(?) on this blog post: >> http://blogs.adobe.com/tlf/2011/08/tlf-branch-3-0-is-available-on-sourceforge- >> net.html >> * >> * >> * "By jinhuang - 6:33 AM on November 4, 2011 >> * >> >> *TLF 3.0 final version is now released on >> http://sourceforge.net/projects/tlf.adobe/files/3.0/current/ >> It has passed the tests of Flex SDK team, and Flex SDK will pick up TLF 3.0 >> in their release next year."* >> >> Questions: >> >> 1. What kind of tests does this include? >> 2. Is that separate from Mustella? >> 3. If yes, will that suite be donated to Apache Flex as well? >> > TLF is verified by Flex via Mustella. > TLF may get donated to Apache. The current plan is to find the time and > verify there aren't any blocking legal or business issues. > TLF often changes in ways that you can't swap in versions of TLF without > changing SDK code. > > -- > Alex Harui > Flex SDK Team > Adobe Systems, Inc. > http://blogs.adobe.com/aharui >