As far as I understand You want to mix flex framework with flash pro animations in order to build games. I'm not sure that this is best combination. Flex Framework libraries (not to be confused with flex compiler that compiles *.as files into *.swf / AIR) is best framework for rich gui applications, forms / tabs /etc. It is not in my opinion best framework for gaming like angry birds / fpp. Althrough it is possible it is not the best tool for that. You can develop games using flex compiler with embeded assets from Flash Pro (using symbol libraries compiled into *.swf). And this is very good / productive combination that allows separation of desing / animators from developers, allowing debugging, strong typing, modularisation if needed, profiling (using Flash Builder), but using the flex framework only for game menu ui is not the right option with high overhead. There is Starling (but lacks ready to use gui library) and I believe that with combination of Flex Compiler is best tool in flashy / multiplatform game development that run on GPU.
2012/4/4 איליה גזמן <gazman1...@gmail.com>: > It's not a support question, this is about the right way working in flex, > and can you work on pure flex or not. I think that best games come when > combining flex with flash professional. And I believe that there is very > few been done in that area, and there is lots of bugs in adobe today when > trying to work like this. So I think that flex Apache is a > good opportunity to set up new direction for flex that will have better > support with flash pro. Eventually I believe that every flash pro developer > today should use flex as his main project. > > 2012/4/4 Alex Harui <aha...@adobe.com> > >> If you have a support question and are using Adobe Flex, please ask on the >> Adobe forums. >> >> >> On 4/3/12 10:49 PM, "איליה גזמן" <gazman1...@gmail.com> wrote: >> >> > Hi, can you please take a look on my question at stauckoverflow >> > >> http://stackoverflow.com/questions/10005321/working-with-flash-flex-strategy-a >> > nd-problems >> >> -- >> Alex Harui >> Flex SDK Team >> Adobe Systems, Inc. >> http://blogs.adobe.com/aharui >> >>