>Yep look like the patch file is not UTF8 encoded?

Yeh, its not actually encoded at all. If it were, I would expect to see:

utf32 - 0x000000F3
utf16 - 0x00F3
utf8 - 0xC3 0xB3

So, is it coming out of github's character patch generation code that way 
directly? If so, we could write a bit of code with some regex to fix.

Mike

Reply via email to