On Tue, Sep 11, 2012 at 8:57 AM, Carol Frampton <cfram...@adobe.com> wrote:
> +.9 - would prefer to see my first 3 items under 2. fixed > > 1. I just updated build.xml (and the README to reflect the change) so that > FLEX_HOME can be set as an environment variable. You can chose to take > this change or not. > > If FLEX_HOME is not set with -DFLEX_HOME=/path/to/flex/sdk on the ant > command line > use the environment variable, if it exists. Else if windows, use > FLEX_HOME_WIN > else use FLEX_HOME_MAC, which are both defined in build.properties. > > Some folks are having issues with ANT not recognizing the env. variables. I am inclined to just remove this option since: a. It is really not a requirement to make this release b. There are two other ways to set these variables (using the command line and via modifying build.properties) > 2. When testing the installer I noticed the following. > > > - On the License Agreement page, I can click, "I Agree, Install" without > reading any of the licenses or even seeing which license applies to which > component. > This is a feature. It was discussed here on the list [1] and approved via lazy consensus. > - The Adobe embedded font support is listed as Adobe Fontswf utility which > isn't really accurate. I might want embedded font support but care less > about the utility and I wouldn't know to install this component. > I am not following you. What should I change to fix this issue? > - The version in sdk-installer-config.xml is 1.0.1 but the version in my > log was Version 1.1(mac). > The version mismatch is a pretty serious problem. Will fix this. The next line in the log was "action"??? > Will fix this. > > - Why is the Disclaimer button so light? > Will fix this. > > > 3. README section on "How to build the installer using Adobe Flash Builder > (or any other IDE)". The issue I have with this section is that if I > follow the instructions I don't have a built installer so the section did > not tell me how to build the installer using FlashBuilder. In the > previous section, "How to build the installer using ANT (no Flash Builder > or any other IDE required)", if I follow the instructions, I end up with a > built installer. > I see your point. I will change the section heading to: "How to set up this project in Flash Builder/other IDEs". Compiling/building a Flex project using Flash Builder is outside the scope of this README. > > Carol > > [1] http://markmail.org/message/tdzecrzwu7sfw5t4 Thanks, Om