Well I know of no serious developer hand-coding HTML apps. Usually most work involves using some frameworks JSF, GWT, the list is endles. The framework jars/resources are usually provided by maven. So could Adobe publish their frameworks, certainly making users happy ;-)
[ C h r i s t o f e r D u t z ] C-Ware IT-Service Inhaber Dipl. Inf. Christofer Dutz Karlstraße. 104, 64285 Darmstadt IT- und Systemhäuser fon: 0 61 51 / 27315 - 61 fax: 0 61 51 / 27315 - 64 mobil: 0171 / 7 444 2 33 email: christofer.d...@c-ware.de http://www.c-ware.de UStId-Nr. DE195700962 -----Ursprüngliche Nachricht----- Von: omup...@gmail.com [mailto:omup...@gmail.com] Im Auftrag von Om Gesendet: Dienstag, 16. Oktober 2012 20:53 An: flex-dev@incubator.apache.org Betreff: Re: AW: AW: Flex Maven FDK Generator RC1 On Tue, Oct 16, 2012 at 11:36 AM, Alex Harui <aha...@adobe.com> wrote: > > > > On 10/16/12 11:30 AM, "Carlos Rovira" <carlos.rov...@codeoscopic.com> > wrote: > > > Hi Alex, > > > > for me is a barrier. I think Adobe should have it's own maven > > repository with flash, air and other needed stuff to ease > > development of people using their software. I think it's something > > convenient for Adobe as a company that sells technology to software > > integrators, game developers and other people. If Adobe make this > > movement people using maven will be more happy and will have access > > to the software Adobe is trying to push. So all will gain from this. > As you know Adobe is now emphasizing HTML and Gaming. Would Maven > really be used to create HTML-based web-apps and games? > > > Flash gaming, yes. HTML, no. Any app that uses pre-built artifacts (.jars, .swcs etc.) would be benefited by using Maven. Game developers definitely use the same software techniques and tools like any other app developer. > -- > Alex Harui > Flex SDK Team > Adobe Systems, Inc. > http://blogs.adobe.com/aharui > >