Honestly, I don't know for sure, I don't use FB for SDK development. Other engineers did, but they were always complaining about FB breaking. One of the reasons for that was that Adobe was always developing FB and the SDK in parallel. That isn't the case now, so it might be more manageable, but I have my non-FB workflow that I'm happy with.
That said, I believe those engineers would create a new workspace and import the entire frameworks/projects folder. HTH, -Alex On 1/2/13 7:16 AM, "Matt Hughes" <hughes.m...@gmail.com> wrote: > I did add the variable in the compiler options. That got things compiling, > but then I was missing assets. I added the source file for the *binary* > distribution (for some reason, they aren't in the source distribution). > That got me past that hurdle. But then when I ran, the CSS files were > missing... > > There has to be some defined way of doing thisÅ I can't believe every > Apache and Adobe contributor just muddles their way through this. Isn't > their some Ant task or some script that just sets up your Flash Builder > project to use the source of a particular Flex SDK? This is critical to > having community participation. > > > > > On Mon, Dec 31, 2012 at 11:51 AM, Alex Harui <aha...@adobe.com> wrote: > >> >> >> >> On 12/31/12 7:38 AM, "Matt Hughes" <hughes.m...@gmail.com> wrote: >> >>> Is there some guide for editing SDK classes within Flash Builder? >>> >>> I have installed Flex 4.9 and have also downloaded the source. I tried >>> just removing the mx.swc and framework.swc from the Build Path Libraries >>> and then adding the respective src folders. That seems to get me closer, >>> but now I have lots of errors because I don't have the config variable: >>> >>> CONFIG::performanceInstrumentation >>> >>> >>> defined. I'm trying to investigate a possible bug in the SDK while >> running >>> a small test project. I'd like to make changes to some SDK classes and >> see >>> if that resolves my problem. I couldn't find any guides on the main Flex >>> page or on the Apache Flex wiki on getting this set up. >> I don't know if there is one correct way of setting this up. Each swc >> folder should have FlashBuilder project files in it so you can import each >> folder as a project and set up your test app as dependent on those >> projects. >> >> As a shortcut for your current setup, I think you can just define that >> variable in the compiler options (and set it to false). >> >> -- >> Alex Harui >> Flex SDK Team >> Adobe Systems, Inc. >> http://blogs.adobe.com/aharui >> >> -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui