On Tue, Oct 13, 2009 at 2:10 PM, Allan Ditzel <[email protected]> wrote:
> We've upgraded to use the 3.3 flex-mojos, but we're curious on best
> practices regarding project structure when using the flex-mojos in a
> java-backed application. Our project is structured as follows:
>
> \
> |- flex-shell module (generates the main swf and contains the assets folder)
> |- web module (has all of the non-flex web assets)
> ... other modules
>
> We are thinking of merging the two modules: the flex shell module and the
> web module into one, however we're unsure if this follows best practices.
> How do most people structure their projects? Currently, we have to do custom
> packaging of the assets in the flex shell module via an assembly and then
> pull that in via the dependency plugin. We're trying to avoid doing this as
> it creates complications when using the release plugin.

Does the web module have any non-Flex code in it, or just static
assets? You cannot compile Flex and Java in the same module. Also, if
you rely on any of the built-in war functionality for the web module,
I think merging it with the Flex module could potentially cause
problems with the lifecycle.

We use the assembly and war overlay to do ours, and we don't have any
problems with the release plugin ( we attach our assembly as an
artifact).

We would probably need more info how your project is structured to
give more advice.

Logan

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