Looks like I had a major oversight.  I was using FM 3.5; I migrated to
3.6-SNAPSHOT and now I'm getting namespace errors from using halo
instead of mx.  Time to refactor!  All appears to be working now with
the explicit target player version set to 10.0.0.  Thanks for
deploying the SDK Velo.

-Brian

On Feb 26, 10:17 am, Brian <[email protected]> wrote:
> I started with an empty local repo this morning and tried to roll
> 4.0.0.13875 into my build and got the same error as bjorn:
>
> [INFO]
> ------------------------------------------------------------------------
> [ERROR] BUILD ERROR
> [INFO]
> ------------------------------------------------------------------------
> [INFO] Invalid player version 10.0.0.0
> [INFO]
> ------------------------------------------------------------------------
>
> This happens when I don't specify the target player version.  When I
> do specify the target player version to 10, I get the same error as
> above with the version 10.  When I set the target player to 10.0 or
> 10.0.0 or 10.0.0.0 explicity in the config for compile-swf, I get the
> same error but for 10.0.  Just to be safe I re-ran all combos with -U
> to be sure I had the lastest versions.
>
> I'm explicity including all of my dependencies instead of using the
> stock flex-framework pom so I can use RSLs.  My inclusion of
> playerglobal is exactly like its specified in the flex-framework POM 
> @http://repository.sonatype.org/content/groups/flexgroup/com/adobe/fle...
>
> <dependency>
> <groupId>com.adobe.flex.framework</groupId>
> <artifactId>playerglobal</artifactId>
> <version>4.0.0.13875</version>
> <type>swc</type>
> <classifier>10.0</classifier>
> </dependency>
>
> Any thoughts?
>
> -Brian
>
> On Feb 25, 7:25 pm, Marvin Froeder <[email protected]> wrote:
>
> > mvn -U
>
> > be sure you are using latest snapshot.
>
> > VELO
>
> > On Thu, Feb 25, 2010 at 7:14 PM, Bjorn Harvold <[email protected]> wrote:
> > > Hey guys,
>
> > > I'm still getting the same/similar error:
>
> > > Invalid player version 10.0.0.0
>
> > > I have tried compiling straight and with the workaround described above.
>
> > > Any suggestions?
>
> > > Cheers
> > > bjorn
>
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> > >http://flexmojos.sonatype.org/
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>

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