Ok, thanks for the confirmation Velo. Appreciate your time and effort
on FlexMojo - it's awesome :)

I hope Adobe take notice soon and give you due credit and extra
resources.

On Jan 27, 10:20 pm, Marvin Froeder <[email protected]> wrote:
> Then you have to patch optimization goals =D
>
>
>
>
>
>
>
> On Thu, Jan 27, 2011 at 9:18 AM, Jahiro <[email protected]> wrote:
> > Thanks for your feedback guys.
>
> > When building applications, I totally agree - one artifact per source
> > tree, but Flash is a magical technology, and a SWF can contain years
> > of development and best-practice architecture, or a SWF may only be a
> > simple asset bucket with a few animations and couple lines of
> > ActionScript.
>
> > For me, I have both - an application with a highly structured
> > architecture following best practice - but this application needs to
> > load in >50 smaller SWFs (not all at once, it depends on user
> > interactions). These smaller SWF's are just asset buckets and might
> > have a few lines of code in them too - they are not applications,
> > merely a convenient asset management and scripting tool, so I was
> > hoping I could set aside 'best practice' for this use of SWF files,
> > and have a convenient way to batch compile them all, rather than
> > creating 1 POM per asset bucket.
>
> > On Jan 27, 10:06 pm, Dascalita Dragos <[email protected]> wrote:
> > > I don't think Adobe embraces that in their projects. Only Flash Builder
> > > allows you to do that,  but taken from the architectural point of view,
> > it's
> > > exactly how you have said: really bad practice. Will work for release 0.1
> > > maybe, but until you reach 1.0 you'll have so many problems managing the
> > > swfs.
>
> > > I think it;s actually good that flex mojos doesn't allow that.
>
> > > Dragos
>
> > > On Thu, Jan 27, 2011 at 12:28 PM, Marvin Froeder <[email protected]>
> > wrote:
> > > > Producing more then one artifact (SWF) per source tree is a bad
> > > > practice.....  unfortunately adobe seems to embrace and promote
> > that.... =/
>
> > > > On Thu, Jan 27, 2011 at 4:25 AM, Jahiro <[email protected]>
> > wrote:
>
> > > >> I guess I could setup individual POMs, but I have a project that needs
> > > >> to build more than 50 SWF files, with new SWF files added each week
> > > >> and was hoping to use the Module feature to manage this large number
> > > >> of SWFs gracefully, rather than having a large number of POMs to to
> > > >> maintain.
>
> > > >> In FlashBuilder it's easy to keep adding applications or modules in
> > > >> the project settings. The FlexMojo modules feature is a nice
> > > >> equivalent to this (unless there are other ways to add additional SWF
> > > >> applications to the POM?)
>
> > > >> On Jan 26, 6:36 pm, Dascalita Dragos <[email protected]> wrote:
> > > >> > Taking the modules out of the main project into separate projects
> > won't
> > > >> > work?
>
> > > >> > Dragos Dascalita Haut
>
> > > >> > On Jan 26, 2011 7:55 AM, "Jahiro" <[email protected]> wrote:
>
> > > >> > > Thanks for getting back to me.
>
> > > >> > > I'm not sure how much work effort would be involved in adding this
> > > >> > > feature, as I don't have any experience writing Maven plugins or
> > even
> > > >> > > much Java. Do you think this would be a non-trivial feature to
> > > >> > > implement, or would it take significant time?
>
> > > >> > > Flash Builder has it's 'Release Build' feature that optimizes all
> > SWF
> > > >> > > files, including modules - would be great to see FlexMojo able to
> > > >> > > compile modules that are as small as the Flash Builder Release
> > Builds.
>
> > > >> > > On Jan 26, 12:38 pm, Marvin Froeder <[email protected]> wrote:
> > > >> > > > Hrmm, I think I never thought on that =D
>
> > > >> > > > Would be a nice feature to someone implement ;)
>
> > > >> > > > VELO
>
> > > >> > > > On Tue, Jan 25, 2011 at 11:09 PM, Jahiro <
> > [email protected]>
> > > >> wrote:
> > > >> > > > > Hi There,
>
> > > >> > > > > The Apparat optimize-swf goal is great and working fine for
> > me,
> > > >> but
> > > >> > > > > was wondering if it's possible to run this goal on Modules as
> > well
> > > >> as
> > > >> > > > > the main application SWF?
>
> > > >> > > > > (Note, I don't mean the standard 'optimize=true' flag - I mean
> > the
> > > >> the
> > > >> > > > > Apparat extreme optimization:
>
> >https://docs.sonatype.org/display/FLEXMOJOS/Extreme+Optimization)
>
> > > >> > > > > For instance I have a main app specified like this:
>
> > > >> > > > > <sourceFile>MainApp.mxml</sourceFile>
>
> > > >> > > > > and 1 module specified like this:
> > > >> > > > > <modules>
> > > >> > > > >        <module>
> > > >> > > > >                <sourceFile>modules/Module1.mxml</sourceFile>
> > > >> > > > >                <finalName>Module1</finalName>
> > > >> > > > >                <destinationPath>modules</destinationPath>
> > > >> > > > >                <optimize>true</optimize>
> > > >> > > > >        </module>
> > > >> > > > > </modules>
>
> > > >> > > > > and I run this goal:
> > > >> > > > > <goal>optimize-swf</goal>
>
> > > >> > > > > But only MainApp.swf gets the Apparat optimization. Is it
> > possible
> > > >> for
> > > >> > > > > Apparat optimization to be run on Module1.swf as well?
>
> > > >> > > > > I'm using FlexMojo 4.0-Beta-5
>
> > > >> > > > > Thanks for any help - if this isn't a feature yet or if it's a
> > > >> bug,
> > > >> > > > > I'm happy to add a Jira ticket - just wanted to check first to
> > see
> > > >> if
> > > >> > > > > I've missed anything.
>
> > > >> > > > > Thanks,
> > > >> > > > > -Jahiro
>
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