Hi there-

I'm working on an Actionscript 3 project with approx 2500 source
files.  How do people organize and build such projects using modern
IDEs without those IDEs falling over and dying due to poor memory
management?  The code is loosely divided into 4 major parts, with many
subparts. It does have a highly layered and fairly clean architecture,
but most engineers need to have access to all of it, so segmenting it
into different deliverables is not helpful.

We have a few other design goals with our build system which may or
may not be helpful.  One is that the source repository is largely read-
only as far as the build is concerned.  This means all build byproducs
must go 'elsewhere'.  Most build systems I've seen, including maven,
seem to want to stick the build byproducts in the source repository,
usually as a child of the build files.  Another goal is that the build
needs to support enforcement of architectural layering, but needs to
also be fast.

Are there any good example opensource projects out there people could
point me at?

Richard

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