Hi there- I'm working on an Actionscript 3 project with approx 2500 source files. How do people organize and build such projects using modern IDEs without those IDEs falling over and dying due to poor memory management? The code is loosely divided into 4 major parts, with many subparts. It does have a highly layered and fairly clean architecture, but most engineers need to have access to all of it, so segmenting it into different deliverables is not helpful.
We have a few other design goals with our build system which may or may not be helpful. One is that the source repository is largely read- only as far as the build is concerned. This means all build byproducs must go 'elsewhere'. Most build systems I've seen, including maven, seem to want to stick the build byproducts in the source repository, usually as a child of the build files. Another goal is that the build needs to support enforcement of architectural layering, but needs to also be fast. Are there any good example opensource projects out there people could point me at? Richard -- You received this message because you are subscribed to the Google Groups "Flex Mojos" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/flex-mojos http://flexmojos.sonatype.org/
