Thanks everyone for your responses!

The solution was to add a <testTimeout></testTimeout> config element
as recommended by Bryan. Running in -X mode didn't tell me anything
useful. Here's the trace:

[DEBUG] [MOJO] resultHandler STARTED
[DEBUG] [MOJO] launcher RUNNING
[DEBUG] [MOJO] pinger ERROR
[DEBUG] [MOJO] resultHandler STARTED
[DEBUG] [LAUNCHER] process has not been finished, destroying
[INFO]
------------------------------------------------------------------------
[INFO] Tests run: 0, Failures: 0, Errors: 0, Time Elapsed: 0 sec
[ERROR] Read timed out - C:\Program Files\Jenkins\workspace\cafe-
puremvc\target\
test-classes\TestRunner.swf
[DEBUG] [LAUNCHER] Flashplayer closed
org.sonatype.flexmojos.test.TestRunnerException: Read timed out - C:
\Program Fil
es\Jenkins\workspace\cafe-puremvc\target\test-classes\TestRunner.swf

Maybe the Read timed out error message could be expanded upon to
include a hint to use the <testTimeout> config element for long
running tests? As it stands it's not immediately obvious it's a long
running test that's causing the problem.

Anyway, thanks again!

On Oct 6, 4:15 am, velo <[email protected]> wrote:
> WOW, I made a parallel test feature for fme that may be just right for
> you, ping me if you wanna give that a shot.
>
> On Oct 5, 6:34 pm, Bryan Turner <[email protected]> wrote:
>
>
>
>
>
>
>
> > On a very fast system (high clock speed, since multicore doesn't help Flex),
> > running Windows (fastest FlashPlayer) they take about 18 minutes to
> > complete. On lower clockspeed Linux systems they take about 25 or so. That's
> > why TeamCity, with its remote run feature, was so important to our team; it
> > let us offload that test time onto our build infrastructure instead of
> > waiting for it on our local PCs.
> > On Oct 5, 2011 2:09 PM, "velo" <[email protected]> wrote:
>
> > > Wow! how much time does it take to run all your tests?
>
> > > On Oct 5, 12:29 pm, Bryan Turner <[email protected]> wrote:
> > >> We started with a test timeout of 20000, and as we get even more
> > complicated
> > >> tests we had to increase it again to 30000. The speed of the hardware
> > >> running the tests also comes into play, here. We used JetBrains TeamCity
> > for
> > >> CI, and some of our build agents were faster than others. The faster
> > agents
> > >> were able to run successfully with a lower timeout, but the slower ones
> > >> needed it to be longer or the build would randomly fail.
>
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